Mike Brondbjerg Guest Lecture + Workshop

20th October

Today we had a guest lecturer in, Mike Brondbjerg, who also held a workshop for our course. here is his bio from the most recent Reason To converence.  Whose 2017 intro was created by him and his team.

“Mike Brondbjerg is a partner at Kultur Design, a creative studio specialising in information and generative design, data visualisation, data art.

Kultur Design produce work for print, motion, installation and the web, for a range of agencies and clients like Kano Computers, Heineken, Reasons To, Abbott Laboratories, King’s College London, 51 Degrees, The Away Foundation, Volanti Imaging, Digital Arti & BGRS.

Their work ranges from analytical information design & data visualisations through to data illustration and generative design.”

he went through many of the different pieces of work he and Kultur have done. Much of which was related to data visualisation, so it relates very well to another one of my projects.

The workshop he held was very interesting. We used Processing to recreate a section of his work. I actually learnt quite a lot about Processing as we hadn’t had much exposure to it as of yet.

Advanced Digital Practice, part ii

Today was a more extensive version of last week. We copied out the code and altered it till we had our own thing. Before that, we were talked through all the code that we were using and there were several things that I had never known before, for example. All counting is started from 0. The example in the code we were using today was that there were 6 cubes and 6 colours. The colours are set in an array list, so to give each cube a colour you would reference it by its number, the first one would be ‘0’ and the second colour would be ‘1’.

Below is what happened when I messed around with the numbers and added much more cubes than the original 6.







Advanced Digital Practice, the start

On the 6th October was our first Digital Practice lesson of the year. Over the next few weeks, we will be learning and experimenting with interactive posters and videos. The aim of this is to use code to create these images and then if they need it, some touch ups in Photoshop or After Effects.

To do this we will be using a software called Programming, to create a video which we can screen shot to get different results each time. As an example to show us the kind of thing we will be able to do, we copied out some code which just created 4 balls in random locations, with random colours over and over again. This created a different shape with different colours everytime you pressed play.